
Learning objectives |
Students will be able to:
- Max 4 objectives. End with periods. Bold key concept.
- Example: Practice modular programming by creating scripts that separately handle game functions, like teleporting players.
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Prerequisites |
Students should:
- Max 3 or 4 objectives. Link to the lesson if possible.
- Example: Understand how to create if statements (see Multiple Conditions with Elseif and Else).
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Description text. Briefly summarize the project, learning, and more.
ISTE Standards: Innovative Designer 4a, 4c, 4d, Creative Communicator 6b, 6d.
Series sample#
Series contents#
- Link to Series Module
- Link to Series Module
- Link to Series Module