Data type
Region3int16
Represents a Region3 stored as two boundaries as opposed to position and size components.
Not to be confused with Region3, a separate class that fulfills a
different purpose.
The Region3int16 data type represents a volume in 3D space similar
to an axis-aligned rectangular prism. It uses two Vector3int16
to store the volume's bounds in the Min and Max properties. It is
constructed using Region3int16.new(Min, Max), given the two
Vector3int16 bounds. This data type features no functions or
operations.
Calculating Center and Size#
This data type differs from Region3 in that it stores its bounds
directly, rather than through a center and size combination. Nonetheless, it
is possible to calculate these dimensions using Min and Max:
local region = Region3int16.new(Vector3int16.new(0, 0, -3), Vector3int16.new(4, 4, 4))
local size = region.Max - region.Min
local center = (region.Max + region.Min) / 2Conversion to Region3#
The following function can be used to convert a Region3int16 into a similar
Region3. It does this by converting the Min and Max properties,
which are Vector3int16, into Vector3 used with
Region3.new().
local function Region3int16toRegion3(region16)
return Region3.new(
Vector3.new(region16.Min.X, region16.Min.Y, region16.Min.Z),
Vector3.new(region16.Max.X, region16.Max.Y, region16.Max.Z)
)
endSee also:
Region3, a similar data type
Constructors 1#
| new | Returns a new Region3int16 from the provided boundaries. |
new(min: Vector3int16, max: Vector3int16)#
Returns a new Region3int16 from the provided boundaries.
| Name | Type | Default | Description |
|---|---|---|---|
min | Vector3int16 | The lower bound of the region. | |
max | Vector3int16 | The upper bound of the region. |
Properties 2#
MinVector3int16 | The lower bound of the Region3int16. |
MaxVector3int16 | The upper bound of the Region3int16. |
Min: Vector3int16#
The lower bound of the Region3int16, as passed to
Region3int16.new().
Max: Vector3int16#
The upper bound of the Region3int16, as passed to
Region3int16.new().