Library
debug
This library provides functions useful for debugging and profiling code.
Provides a few basic functions for debugging code in Roblox. Unlike the
debug library found in Lua natively, this version has been heavily
sandboxed.
Functions 11#
| traceback | Returns a string of undefined format that describes the current function call stack. |
| traceback | Returns a string of undefined format that describes the current function call stack. |
| info | Traverses the entire stack of current thread and returns a string containing the call stack of target level details. |
| info | Traverses the entire stack of current thread and returns a string containing the call stack of target function details. |
| info | Traverses the entire stack of target thread and returns a string containing the call stack of target level details. |
| profilebegin | Starts profiling for a label. |
| profileend | Stops profiling for the most recent label that
debug.profilebegin() opened. |
| getmemorycategory | Returns the name of the current thread's active memory category. |
| setmemorycategory | Assigns a custom tag to the current thread's memory category. |
| resetmemorycategory | Resets the tag assigned by debug.setmemorycategory() to the
automatically assigned value (typically, the script name). |
| dumpcodesize | Displays a table of native code size of individual functions and scripts. |
traceback(message: string, level: number = 1): string#
Returns a traceback of the current function call stack as a string; in other words, a description of the functions that have been called up to this point. During debugging, this behaves like an error stack trace but does not stop execution of the script.
The level parameter specifies what level of the call stack to consider,
with 1 being the call of debug.traceback() itself, 2 being
the call of the function calling debug.traceback(), and so on.
See the code sample below for an example of sequential function calls.
Note that this function will often return inaccurate results (compared to the original source code) and that the format of the returned traceback may change at any time. You should not parse the return value for specific information such as script names or line numbers.
The following example includes sequential function calls; fnB() is
called, and it calls fnA() which then calls debug.traceback().
local function fnA()
print(debug.traceback("Specific moment during fnA()"))
end
local function fnB()
fnA()
end
-- Call function fnB() to begin traceback
fnB()| Name | Type | Default | Description |
|---|---|---|---|
message | string | The first line of the returned string. | |
level | number | 1 | The number of calls "up" the call stack to return. |
Returns
string— Traceback of the current function call stack.
traceback(thread: thread, message: string, level: number = 1): string#
Returns a traceback of the current function call stack as a string; in other words, a description of the functions that have been called up to this point. During debugging, this behaves like an error stack trace but does not stop execution of the script.
The level parameter specifies what level of the call stack to consider,
with 1 being the call of debug.traceback() itself, 2 being
the call of the function calling debug.traceback(), and so on.
See the code sample below for an example of sequential function calls.
Note that this function will often return inaccurate results (compared to the original source code) and that the format of the returned traceback may change at any time. You should not parse the return value for specific information such as script names or line numbers.
The following example includes sequential function calls; fnB() is
called, and it calls fnA() which then calls debug.traceback().
local function fnA()
print(debug.traceback("Specific moment during fnA()"))
end
local function fnB()
fnA()
end
-- Call function fnB() to begin traceback
fnB()| Name | Type | Default | Description |
|---|---|---|---|
thread | thread | A thread as returned by coroutine.create(). | |
message | string | The first line of the returned string. | |
level | number | 1 | The number of calls "up" the call stack to return. |
Returns
string— Traceback of the current function call stack.
info(level: number, options: string): Tuple#
Allows programmatic inspection of the call stack. This function differs
from debug.traceback() in that it guarantees the format of the
data it returns. This is useful for general logging and filtering purposes
as well as for sending the data to systems expecting structured input,
such as crash aggregation.
local function fnA()
-- Output source identifier ("s") and line ("l") at levels 1 and 2
print(debug.info(1, "sl")) --> fnA() 3
print(debug.info(2, "sl")) --> fnA() 7
end
fnA()Note that this function is similar to debug.getinfo, an unavailable part of the standard Lua library which serves a similar purpose.
| Name | Type | Default | Description |
|---|---|---|---|
level | number | Determines at what level of the call stack the information returned
should describe. A value of 1 represents the function which is
calling debug.info(), a value of 2 represents the function
that called that function, and so on. | |
options | string | A string that describes what the returned information should
represent. It must only contain 0 or 1 instances of the characters
|
Returns
Tuple— One value per character inoptions, in the order they appear: source identifier (s), line number (l), function name (n), parameter count and whether variadic (a), or the function itself (f).
info(function: function, options: string): Tuple#
Allows programmatic inspection of the call stack. This function differs
from debug.traceback() in that it guarantees the format of the
data it returns. This is useful for general logging and filtering purposes
as well as for sending the data to systems expecting structured input,
such as crash aggregation.
local function fnA()
end
local function fnB()
end
-- Output line ("l"), name ("n"), and identifier ("f") for both fnA() and fnB()
print(debug.info(fnA, "lnf")) --> 1 fnA function: 0x75e3d3c398a81252
print(debug.info(fnB, "lnf")) --> 5 fnB function: 0x6022a6dc5ccf4ab2Note that this function is similar to debug.getinfo, an unavailable part of the standard Lua library which serves a similar purpose.
| Name | Type | Default | Description |
|---|---|---|---|
function | function | The function of the call stack which the information returned should describe. | |
options | string | A string that describes what the returned information should
represent. It must only contain 0 or 1 instances of the characters
|
Returns
Tuple— One value per character inoptions, in the order they appear: source identifier (s), line number (l), function name (n), parameter count and whether variadic (a), or the function itself (f).
info(thread: thread, level: number, options: string): Tuple#
Allows programmatic inspection of the call stack. This function differs
from debug.traceback() in that it guarantees the format of the
data it returns. This is useful for general logging and filtering purposes
as well as for sending the data to systems expecting structured input,
such as crash aggregation.
local function fnA()
-- Output source identifier ("s") and line ("l") at levels 1 and 2
print(debug.info(1, "sl")) --> fnA() 3
print(debug.info(2, "sl")) --> fnA() 7
end
fnA()Note that this function is similar to debug.getinfo, an unavailable part of the standard Lua library which serves a similar purpose.
| Name | Type | Default | Description |
|---|---|---|---|
thread | thread | A thread as returned by coroutine.create(). | |
level | number | Determines at what level of the call stack the information returned
should describe. A value of 1 represents the function which is
calling debug.info(), a value of 2 represents the function
that called that function, and so on. | |
options | string | A string that describes what the returned information should
represent. It must only contain 0 or 1 instances of the characters
|
Returns
Tuple— One value per character inoptions, in the order they appear: source identifier (s), line number (l), function name (n), parameter count and whether variadic (a), or the function itself (f).
profilebegin(label: string): ()#
Starts profiling for a MicroProfiler label.
| Name | Type | Default | Description |
|---|---|---|---|
label | string | The text that this MicroProfiler label displays. |
Returns
()
profileend(): ()#
Stops profiling for the most recent
MicroProfiler label
that debug.profilebegin() opened.
Returns
()
getmemorycategory(): string#
Returns the name of the current thread's active memory category.
Returns
string— The current thread's active memory category.
setmemorycategory(tag: string): string#
Assigns a custom tag name to the current thread's memory category in the Developer Console. Useful for analyzing memory usage of multiple threads in the same script which would otherwise be grouped together under the same tag/name. Returns the name of the current thread's previous memory category.
| Name | Type | Default | Description |
|---|---|---|---|
tag | string | The custom name to assign to the current thread's memory category in the Developer Console. |
Returns
string— The current thread's previous memory category.
resetmemorycategory(): ()#
Resets the tag assigned by debug.setmemorycategory() to the
automatically assigned value (typically, the script name).
Returns
()
dumpcodesize(): ()#
Displays a table of native code size of individual functions and scripts. This function is only available in the Command Bar in Studio. More details can be found on the Native Code Generation page.
Returns
()