Enum
AnimationNodeBlendMode
Specifies how an AnimationNodeType.OneShotNode combines its one-shot
pose with its base pose.
Used by the AnimationNodeType.OneShotNode to choose the blend operation
applied to its one-shot input as it layers over the base input. Mirrors the
behavior of the AnimationNodeType.OverNode,
AnimationNodeType.AddNode, and AnimationNodeType.SubtractNode
nodes.
Items 3#
| Name | Value | Summary |
|---|---|---|
Over | 0 | Composites the one-shot pose on top of the base pose, replacing it by the current blend weight. |
Add | 1 | Adds the one-shot pose to the base pose as an additive layer scaled by the current blend weight. |
Subtract | 2 | Subtracts the one-shot pose from the base pose scaled by the current blend weight. |