Enum
CameraNavigationModel
Determines the camera navigation paradigm used in the Roblox Studio editor viewport.
The CameraNavigationModel enum selects the camera navigation paradigm for
the Roblox Studio editor viewport. It is used by the
Studio.CameraNavigationModel property to choose between the classic
Roblox navigation model (CameraNavigationModel.Roblox) and an
industry-standard model (CameraNavigationModel.IndustryCompatible) that
matches conventions found in other professional 3D applications.
Studio.CameraNavigationModel defaults to
CameraNavigationModel.Roblox.
Items 2#
| Name | Value | Summary |
|---|---|---|
Roblox | 0 | Classic Roblox Studio camera navigation model with linear zoom and focus-locked orbiting; the default value. |
IndustryCompatible | 1 | Camera navigation model that follows industry-standard 3D application conventions, with non-linear zoom and simultaneous WASD-plus-orbit movement. |