Roblox UtilitiesDevlHub Roblox Documentation

Enum

NetworkOwnership

Defines how simulation authority is determined for the Network Ownership Unit/Mechanism this part is attached to.

Defines how to determine which client has ownership of a part for a server (network).

Items 3#

NameValueSummary
Automatic0Network ownership is determined automatically by the server.
Manual1Network ownership is set manually by the developer.
OnContact2The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner.