Roblox UtilitiesDevlHub Roblox Documentation

Enum

RestPose

Determines how the initial joint rest pose is established when importing a rigged 3D model.

Controls the source from which the mesh importer derives the initial (rest) pose for all joints when building a rig from a 3D file.

Items 3#

NameValueSummary
Default0Uses the first animation clip found in the source file to define the initial joint rest pose on import.
RotationsReset1Resets all joint rotations to zero so that the imported rig starts from an identity rest pose.
Custom2Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import.