Enum
DragDetectorResponseStyle
Describes how the clicked object will be treated once the desired motion has been calculated.
Describes how the clicked object will be treated once the desired motion has been calculated.
Items 3#
| Name | Value | Summary |
|---|---|---|
Geometric | 0 | For an Anchored object both inside the running
experience and in Studio edit mode, the position/orientation of the object
will be updated to exactly reflect the proposed motion. For an unanchored
object, behavior is the same as for an anchored object; however, in a
running experience, the object will be anchored at the start of the drag
and restored to unanchored upon drag release. |
Physical | 1 | An Anchored object will default to Geometric
behavior as it is not affected by forces. An unanchored object will be
moved by constraint forces that attempt to bring it to the desired
position and/or orientation given by the proposed motion. |
Custom | 2 | The object will not move at all, but
DragFrame will still be updated and you can
respond to drag manipulation however you'd like. |