Enum
DeviceSimulatorScalingMode
Controls how the Device Simulator viewport scales the simulated device resolution within the Studio window.
Controls how the Device Simulator viewport scales the simulated device
resolution within the Studio window. The active mode is read and written via
StudioDeviceSimulatorService:GetScalingModeAsync() and
StudioDeviceSimulatorService:SetScalingModeAsync(). The default mode
is DeviceSimulatorScalingMode.ScaleToPhysicalSize.
Items 3#
| Name | Value | Summary |
|---|---|---|
ScaleToPhysicalSize | 0 | Scales the simulated viewport so that its pixels correspond to their physical size on the developer's monitor, computed from the screen DPI and an optional target DPI override. |
ActualResolution | 1 | Renders the simulated viewport at a 1:1 pixel mapping with no scaling applied. |
FitToWindow | 2 | Scales the simulated viewport uniformly to fill as much of the available Studio window as possible while preserving the device's aspect ratio. |