Enum
StreamingIntegrityMode
Determines how a user's client should handle not having enough content streamed in.
This enum is used to control Workspace.StreamingIntegrityMode
behavior. For all modes, the replication focus defaults to be the local
character model unless explicitly set via Player.ReplicationFocus.
Note that MinimumRadiusPause and PauseOutsideLoadedArea both set the
Player.GameplayPaused property when their respective pause logic is
triggered, and a default message is displayed on the client.
Items 4#
| Name | Value | Summary |
|---|---|---|
Default | 0 | Default behavior (subject to change). |
Disabled | 1 | Simulation of the replication focus is never paused, regardless of the amount of content streamed in on the client. |
MinimumRadiusPause | 2 | All client-side simulation is paused when content is not streamed in up to the minimum radius. |
PauseOutsideLoadedArea | 3 | Simulation of the replication focus is paused when any part of its bounding box is not in a streamed-in area. |