Roblox UtilitiesDevlHub Roblox Documentation

Enum

RotationType

Controls how a player character's body rotation is determined — relative to the camera direction or relative to the movement direction.

RotationType is used by UserGameSettings.RotationType to specify how the local player's character orients its body. With RotationType.MovementRelative (the default), the character turns to face whichever direction it is moving. With RotationType.CameraRelative, the character's body continuously aligns with the camera's look direction, enabling first-person-style aiming where the character faces wherever the player is looking regardless of movement direction.

Items 2#

NameValueSummary
MovementRelative0The character's body rotation follows the direction of movement.
CameraRelative1The character's body rotation continuously follows the camera's look direction.