Enum
TerrainAcquisitionMethod
Describes how terrain in a place was originally created or last substantially modified.
Describes how the terrain in a place was originally created or last
substantially modified. This value is stored on the AcquisitionMethod
property of Terrain and is updated automatically by the engine
whenever terrain changes.
Items 12#
| Name | Value | Summary |
|---|---|---|
None | 0 | No terrain is present, or terrain acquisition method has not been recorded. |
Legacy | 1 | Terrain was deserialized from a place file that predates acquisition-method tracking. |
Template | 2 | Terrain was loaded from a Studio place template. |
Generate | 3 | Terrain was created using the Studio terrain generator. |
Import | 4 | Terrain was created by importing a heightmap or colormap image via the Studio terrain importer. |
Convert | 5 | Terrain was created by converting legacy smooth terrain from an older place format. |
EditAddTool | 6 | Terrain was created or last modified using the Studio terrain editor's Add tool. |
EditSeaLevelTool | 7 | Terrain was created or last modified using the Studio terrain editor's Sea Level tool. |
EditReplaceTool | 8 | Terrain was created or last modified using the Studio terrain editor's Replace tool. |
RegionFillTool | 9 | Terrain was created or last modified using the Studio terrain editor's Fill region tool. |
RegionPasteTool | 10 | Terrain was created or last modified by pasting a previously copied terrain region in the Studio terrain editor. |
Other | 11 | Terrain was created or modified by an untracked method, such as a third-party plugin. |