Roblox UtilitiesDevlHub Roblox Documentation

Enum

FramerateManagerMode

Controls how the Frame Rate Manager (FRM) adjusts rendering quality to maintain target frame rates.

Controls how the Frame Rate Manager (FRM) dynamically scales rendering quality — including view distance, block count, and quality level — to meet frame rate targets. The FRM is enabled separately via RenderSettings.EnableFRM; this enum selects its operating mode when active.

Items 3#

NameValueSummary
Automatic0The engine selects whether to run FRM based on hardware and platform context. This is the default.
On1FRM is explicitly enabled and dynamically adjusts rendering quality to meet frame rate targets.
Off2FRM quality throttling is disabled; block count is fixed at the baseline level regardless of frame rate.