Enum
ListenerLocation
Enum used with SoundService.DefaultListenerLocation to determine where
an AudioListener is placed by default.
Enum used with SoundService.DefaultListenerLocation to determine where
an AudioListener is placed by default.
Items 4#
| Name | Value | Summary |
|---|---|---|
Default | 0 | Behavior depends on the value of
VoiceChatService.EnableDefaultVoice and
VoiceChatService.UseAudioApi. When using the default voice setup
with the audio API, this behaves similarly to Camera. |
None | 1 | No AudioListener will be created by default, but they can be
created separately by scripts. |
Character | 2 | All of the following, resulting in the world being heard from the position of your character while matching the orientation of your camera.
|
Camera | 3 | All of the following, resulting in the world being heard from the perspective (postition and orientation) of the camera.
|