Enum
AudioSimulationFidelity
Enum which determines how detailed audio simulation should be for
AudioEmitters and AudioListeners.
Items 2#
| Name | Value | Summary |
|---|
None | 0 | No acoustic simulation occurs; only direction and distance are taken into
account. |
Automatic | 1 | The audio engine simulates transmission, diffraction, and reflections at a
level of detail suitable to most devices. |