Enum
MakeupType
The category of makeup asset applied to an avatar through a
MakeupDescription.
MakeupType categorizes the region of the avatar face that a
MakeupDescription targets. Each MakeupDescription child of a
HumanoidDescription carries a MakeupType that determines which
platform asset type is used when loading and compositing the makeup layer.
Multiple layers of the same type can be stacked; their compositing order is
controlled by MakeupDescription.Order. Makeup is only supported on R15
characters with MeshPart heads.
Items 3#
| Name | Value | Summary |
|---|---|---|
Face | 0 | Makeup asset applied broadly across the face, such as blush or foundation;
the default value of MakeupDescription.MakeupType. |
Lip | 1 | Makeup asset targeting the lip area, such as lipstick or lip gloss. |
Eye | 2 | Makeup asset targeting the eye region, such as eyeshadow or eyeliner. |