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Enum

MakeupType

The category of makeup asset applied to an avatar through a MakeupDescription.

MakeupType categorizes the region of the avatar face that a MakeupDescription targets. Each MakeupDescription child of a HumanoidDescription carries a MakeupType that determines which platform asset type is used when loading and compositing the makeup layer. Multiple layers of the same type can be stacked; their compositing order is controlled by MakeupDescription.Order. Makeup is only supported on R15 characters with MeshPart heads.

Items 3#

NameValueSummary
Face0Makeup asset applied broadly across the face, such as blush or foundation; the default value of MakeupDescription.MakeupType.
Lip1Makeup asset targeting the lip area, such as lipstick or lip gloss.
Eye2Makeup asset targeting the eye region, such as eyeshadow or eyeliner.