Roblox UtilitiesDevlHub Roblox Documentation

Enum

BulkMoveMode

Determines the set of property changed events that fire when parts are moved by WorldRoot:BulkMoveTo().

Determines which property Changed events fire when WorldRoot:BulkMoveTo() repositions parts. Passing BulkMoveMode.FireCFrameChanged instead of BulkMoveMode.FireAllEvents reduces per-part event overhead by suppressing Position, Orientation, and Rotation changed signals while still firing the CFrame changed signal. The default value of the eventMode parameter in WorldRoot:BulkMoveTo() is BulkMoveMode.FireAllEvents.

Items 2#

NameValueSummary
FireAllEvents0Every property changed event fires for each moved part, including CFrame, Position, Orientation, and Rotation.
FireCFrameChanged1Only the CFrame property changed event fires for each moved part; Position, Orientation, and Rotation changed events are suppressed.