Enum
MeshType
The MeshType Enum is used to set what type of mesh the SpecialMesh is.
The MeshType Enum is used to set what type of mesh the SpecialMesh is.
Items 12#
| Name | Value | Summary |
|---|---|---|
Head | 0 | The mesh is the default Humanoid head mesh. |
Torso | 1 | The mesh is the default Humanoid torso mesh. |
Wedge | 2 | The mesh is a wedge. |
Sphere | 3 | The mesh is a sphere. |
Cylinder | 4 | The mesh is a cylinder. |
FileMesh | 5 | The mesh is determined by the Roblox mesh asset ID provided. |
Brick | 6 | The mesh is a brick (just like the shape of a default BasePart). |
Prism | 7 | The mesh is a prism.Deprecated |
Pyramid | 8 | The mesh is a pyramid.Deprecated |
ParallelRamp | 9 | The mesh is a parallel ramp.Deprecated |
RightAngleRamp | 10 | The mesh is a right angle ramp.Deprecated |
CornerWedge | 11 | The mesh is a corner wedge.Deprecated |