Enum
VoiceChatState
Describes the connection state of a local player's voice chat session.
Describes the connection state of a local player's voice chat session. The
session progresses through the VoiceChatState items from idle, through
joining, to joined, and then to leaving, ended, or failed when the session
concludes.
Items 7#
| Name | Value | Summary |
|---|---|---|
Idle | 0 | The player is not connected to voice chat and no join attempt is in progress. |
Joining | 1 | A voice chat join attempt is in progress for the first time. |
JoiningRetry | 2 | A voice chat join is being retried after a previous attempt did not succeed. |
Joined | 3 | The player has successfully joined the voice chat session and is actively connected. |
Leaving | 4 | The player is in the process of disconnecting from the voice chat session. |
Ended | 5 | The voice chat session has ended normally. |
Failed | 6 | The voice chat session ended due to an error, such as a failure to join or a mid-session error. |