Roblox UtilitiesDevlHub Roblox Documentation

Enum

RenderPriority

A list of standard reserved values in BindToRenderStep.

A list of standard reserved values in BindToRenderStep.

See RunService:BindToRenderStep() for the proper usage, as the enum itself isn't used.

Items 5#

NameValueSummary
First0The lowest reserved priority level; callbacks run before all other standard priorities.
Input100Runs after First; intended for input-processing callbacks.
Camera200Runs after Input; intended for camera-update callbacks.
Character300Runs after Camera; intended for character-response callbacks.
Last2000The highest reserved priority level; callbacks run after all other standard priorities.