Roblox UtilitiesDevlHub Roblox Documentation

Enum

DefaultScriptSyncFileType

Controls the file extension used when Studio's script sync feature saves script instances to the filesystem.

Specifies whether Studio writes synced script files with a .lua or .luau extension when using the file sync (external editor) workflow. The active value is read from Studio.DefaultScriptSyncFileType. Defaults to DefaultScriptSyncFileType.Luau.

Items 2#

NameValueSummary
Lua0Script files are synced to the filesystem with a .lua extension.
Luau1Script files are synced to the filesystem with a .luau extension.