Roblox UtilitiesDevlHub Roblox Documentation

Enum

EnviromentalPhysicsThrottle

Used to control the throttle rate of Roblox's physics engine.

The EnviromentalPhysicsThrottle enum is used with PhysicsSettings.PhysicsEnvironmentalThrottle, controlling how aggressively the engine skips physics simulation steps to reduce CPU load.

Items 7#

NameValueSummary
DefaultAuto0Automatically adjusts throttle level based on performance.
Disabled1No throttling; every physics step runs.
Always2Maximum throttling; physics is effectively frozen.
Skip23Runs 1 out of every 2 steps (50% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.
Skip44Runs 1 out of every 4 steps (75% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.
Skip85Runs 1 out of every 8 steps (87.5% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.
Skip166Runs 1 out of every 16 steps (93.75% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.