Enum
ProximityPromptInputType
Identifies the input method a player is using when a ProximityPrompt
is shown.
ProximityPromptInputType is passed to
ProximityPrompt.PromptShown and
ProximityPromptService.PromptShown to indicate which input device the
player is using. ProximityPromptService switches shown prompts when
the active input type changes so button hints match the device (keyboard,
gamepad, or touch).