Enum
AvatarSettingsCollisionMode
Determines the collision geometry mode for avatars managed by
AvatarCollisionRules.
Determines the collision geometry mode for avatars managed by
AvatarCollisionRules. AvatarSettingsCollisionMode.Default uses each
body part's native collision geometry.
AvatarSettingsCollisionMode.SingleCollider replaces per-part collision
with a single box collider welded to the HumanoidRootPart.
AvatarSettingsCollisionMode.Legacy delegates to the
LegacyCollisionMode setting.
Items 3#
| Name | Value | Summary |
|---|---|---|
Default | 0 | Each body part uses its native collision geometry. The HumanoidRootPart,
UpperTorso, and LowerTorso collide while other parts do not. This is the
default value for CollisionMode. |
SingleCollider | 1 | A single box-shaped collider part replaces all per-part collision. The
collider is welded to the HumanoidRootPart and sized by
SingleColliderSize (default 2, 3, 1). All other parts become
non-collidable and massless. |
Legacy | 2 | Collision geometry is determined by LegacyCollisionMode, which selects
either inner-box colliders or R6-style colliders. |