Roblox UtilitiesDevlHub Roblox Documentation

Enum

InputBindingType

This enum is used by InputBinding.Type to determine whether the binding responds to hardware input or is driven programmatically.

This enum is used by InputBinding.Type to determine whether the InputBinding responds to hardware input devices or is driven programmatically via InputBinding:Fire().

Items 2#

NameValueSummary
Automatic0The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction properties. This is the default.
Scriptable1The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding:Fire() method.