Enum
TextureMode
Items 3#
| Name | Value | Summary |
|---|---|---|
Stretch | 0 | For a Trail, the texture will stretch out based on the lifetime of
the trail, and shrink inwards if the trail's attachments stop moving.
For a |
Wrap | 1 | For a Trail, the texture will be tiled as the length of the trail
changes, but the textures will remain stationary relative to their
attachments.
For a |
Static | 2 | For a Trail, the texture will be rolled out as the attachments
move, and they will remain in place until their lifetime is met. This
setting is ideal for trail textures that should appear "stamped" where
rendered, such as paw prints or tire tracks.
This value is not supported for |