Roblox UtilitiesDevlHub Roblox Documentation

Enum

Material

Materials used for parts and/or terrain.

The following base materials are used for parts and/or terrain. See the Materials guide for more details on using and modifying materials.

Items 45#

NameValueSummary
Plastic256Applies to BasePart only.
SmoothPlastic272Applies to BasePart only.
Neon288Applies to BasePart only.
Wood512Applies to BasePart only.
WoodPlanks528Applies to BasePart and Terrain.
Marble784Applies to BasePart only.
Basalt788Applies to BasePart and Terrain.
Slate800Applies to BasePart and Terrain.
CrackedLava804Applies to BasePart and Terrain.
Concrete816Applies to BasePart and Terrain.
Limestone820Applies to BasePart and Terrain.
Granite832Applies to BasePart only.
Pavement836Applies to BasePart and Terrain.
Brick848Applies to BasePart and Terrain.
Pebble864Applies to BasePart only.
Cobblestone880Applies to BasePart and Terrain.
Rock896Applies to BasePart and Terrain.
Sandstone912Applies to BasePart and Terrain.
CorrodedMetal1040Applies to BasePart only.
DiamondPlate1056Applies to BasePart only.
Foil1072Applies to BasePart only.
Metal1088Applies to BasePart only.
Grass1280Applies to BasePart and Terrain.
LeafyGrass1284Applies to BasePart and Terrain.
Sand1296Applies to BasePart and Terrain.
Fabric1312Applies to BasePart only.
Snow1328Applies to BasePart and Terrain.
Mud1344Applies to BasePart and Terrain.
Ground1360Applies to BasePart and Terrain.
Asphalt1376Applies to BasePart and Terrain.
Salt1392Applies to BasePart and Terrain.
Ice1536Applies to BasePart and Terrain.
Glacier1552Applies to BasePart and Terrain.
Glass1568Applies to BasePart only. Note that refraction of light through this material is not supported on mobile devices due to computational limitations.
ForceField1584Must be used on a MeshPart with UVs laid out to cover much of the 0:1 UV space or more (larger is better). The MeshPart must also have a texture applied to its TextureID, and that texture image must have a wide value range since the material displays the range from dark/black to light/white values. Obtain this model for a functional example.
Air1792Applies to Terrain only.NotBrowsable
Water2048Applies to Terrain only.NotBrowsable
Cardboard2304Applies to BasePart only.
Carpet2305Applies to BasePart only.
CeramicTiles2306Applies to BasePart only.
ClayRoofTiles2307Applies to BasePart only.
RoofShingles2308Applies to BasePart only.
Leather2309Applies to BasePart only.
Plaster2310Applies to BasePart only.
Rubber2311Applies to BasePart only.