Enum
MeshPartDetailLevel
The level of detail of MeshParts displayed in Studio.
The level of detail of MeshParts displayed in Studio. Used to visually
verify the quality of MeshParts at lower level of detail at close range.
Level01 being the highest detail and Level04 being the lowest detail.
Items 11#
| Name | Value | Summary |
|---|---|---|
DistanceBased | 0 | Select level of detail based on distance (default behavior as in game). |
Level00 | 1 | Forces MeshParts to render at LOD index 0, the finest detail level. |
Level01 | 2 | Highest level of detail. |
Level02 | 3 | Second highest level of detail. |
Level03 | 4 | Third highest level of detail. |
Level04 | 5 | Lowest level of detail. |
Level05 | 6 | Forces MeshParts to render at LOD index 5. |
Level06 | 7 | Forces MeshParts to render at LOD index 6. |
Level07 | 8 | Forces MeshParts to render at LOD index 7. |
Level08 | 9 | Forces MeshParts to render at LOD index 8. |
Level09 | 10 | Forces MeshParts to render at LOD index 9, the coarsest available. |