Roblox UtilitiesDevlHub Roblox Documentation

Class

BodyThrust

Deprecated
Inherits
BodyMover › Instance › Object
Memory category
Instances

Applies a constant force to an object at a specific point.

Deprecated. This object is deprecated and should not be used for new work. Use VectorForce instead, and see the legacy conversion notes.

The BodyThrust object applies a force relative to the assembly to which it is parented at a specific location. It behaves similar to a BodyForce except that this object's force applies at a specific point (Location), allowing you to exert a torque (rotational force). To apply a force dynamically so that an assembly maintains a constant angular velocity, use a BodyAngularVelocity instead. To apply a force dynamically so that an assembly maintains a constant orientation (angular position), use a BodyGyro.

Properties 4#

ForceVector3Determines the amount of force exerted on each axis relative to the assembly.ReadSafe
forceVector3ReadSafeDeprecatedNotReplicated
LocationVector3Determines the relative position where the Force is exerted.ReadSafe
locationVector3ReadSafeDeprecatedNotReplicated

Force: Vector3#

ReadSafe

This property determines the amount of force exerted on each axis relative to the assembly. The force is exerted at the Location which is also relative to the assembly.

force: Vector3#

NotReplicatedDeprecatedReadSafeDeprecated

Deprecated. This property is a deprecated variant of Force which should be used instead.

Location: Vector3#

ReadSafe

This property determines the relative position where the Force is exerted. This is the primary means for turning force into torque.

location: Vector3#

NotReplicatedDeprecatedReadSafeDeprecated

Deprecated. This property is a deprecated variant of BodyThrust.Location which should be used instead.

Inherited members#

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed