Class
HeightmapImporterService
ServiceNotReplicated
A Studio-only service that backs the Terrain Editor's heightmap import tool,
converting heightmap and colormap images into voxel Terrain.
Studio-only Terrain Editor service; members require elevated security and are
not callable from experience scripts. Powers Import Heightmap: given a
Region3 and the asset IDs of a grayscale heightmap plus an optional
colormap, samples the images and generates smooth-voxel Terrain in
that region — heightmap luminance drives height; colormap colors map to the
nearest terrain Material, falling back to a supplied default and
warning when too many pixels are unmatched.
Inherited members#
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild