Class
PlayerListConfiguration
NotCreatableNotReplicated
Controls the built-in player list, the CoreGui element that displays
the players currently in the experience.
PlayerListConfiguration is the per-element configuration object that
controls the built-in player list — the CoreGui element that displays
the players currently in the experience. It's created automatically as a child
of the CoreGuiConfiguration service and is reached through
CoreGuiConfiguration.PlayerListConfiguration.
It inherits Enabled to toggle whether
the player list is displayed, and adds
Open to control whether the list is
currently open.
Properties 1#
Openboolean | Determines whether the built-in player list is currently open.ReadSafe |
Open: boolean#
ReadSafe
When true, the built-in player list is open and shown to the player;
when false, the list is closed. Defaults to true.
Inherited members#
Inherited from BaseCoreGuiConfiguration 1
Properties (1)
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild