Roblox UtilitiesDevlHub Roblox Documentation

Class

BoxHandleAdornment

Memory category
Instances

A box-shaped handle that can be adorned to a BasePart.

BoxHandleAdornment is a box-shaped handle that can be adorned to a BasePart. If parented to a player's PlayerGui or the CoreGui, handles can listen to input events for purposes such as making dragger tools.

Properties 2#

ShadingAdornShadingDetermines how the box adornment is shaded and whether it draws through geometry that would otherwise occlude it.ReadSafe
SizeVector3Size of the adornment.ReadSafe

Shading: AdornShading#

ReadSafe

Shading selects the material and render pass used to draw the box, using a value of the AdornShading enum. It defaults to Default, which draws the box unlit and occluded by scene geometry like an ordinary world object.

Shaded and XRayShaded light the box with the scene's lighting instead of drawing it unlit, while XRay and XRayShaded draw the box through geometry that would otherwise occlude it. AlwaysOnTop draws the box on top of everything else with no depth testing.

The legacy HandleAdornment.AlwaysOnTop property only takes effect while Shading is Default; any other Shading value determines the render pass on its own.

Size: Vector3#

ReadSafe

The size of the adornment in studs.

Inherited members#

Inherited from HandleAdornment 9
Inherited from PVAdornment 1
Properties (1)

Adornee

Inherited from GuiBase3d 4
Properties (4)

Color, Color3, Transparency, Visible

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed