Class
LocalizationService
NotCreatableServiceNotReplicated
Handles automated translation.
LocalizationService is the service responsible for handling automated translation.
It is used as a storage for LocalizationTable objects used by
automatic text replacement.
LocalizationService will only use its child LocalizationTables for automatic
text replacement unless GuiBase2d.RootLocalizationTable is specified
on a GUI object or its ancestors.
Properties 2#
RobloxLocaleIdstring | The locale ID used for localizing core and internal features.ReadSafeReadOnlyNotReplicated |
SystemLocaleIdstring | The locale ID that the local player has set for their operating system.ReadSafeReadOnlyNotReplicated |
RobloxLocaleId: string#
ReadOnlyNotReplicatedReadSafe
This property shows the locale ID used for the localization of core and
internal features such as CoreGui. Returns a string with the two
letter code (for example, en-us) for the locale.
SystemLocaleId: string#
ReadOnlyNotReplicatedReadSafe
This property shows the locale ID that the local player has set for their operating system.
This will return a string with the two letter code (for example, "en-us") for the locale.
See also Player.LocaleId, the locale ID that a user has set for
their Roblox account which is used for localizing in-experience content.
This will be a different value when that player's account locale isn't
supported for localizing Roblox UI content.
Methods 6#
| GetCorescriptLocalizations | Returns a list of LocalizationTable objects used for localizing
core scripts. |
| GetCountryRegionForPlayerAsync | Returns country/region code string according to player's client IP geolocation.Yields |
| GetTableEntries | Gets all entries used for automated localization. |
| GetTranslatorForLocaleAsync | Yields until the cloud LocalizationTable for the argument locale
has been loaded - if available. Returns a Translator instance to
be used for translations for the provided locale.Yields |
| GetTranslatorForPlayer | Returns a Translator to be used for translations using the locale
data loaded.Deprecated |
| GetTranslatorForPlayerAsync | Yields until the cloud LocalizationTable for the player's locale
has been loaded - if available. Returns a Translator instance to
be used for translations for the provided locale.Yields |
GetCorescriptLocalizations(): Instances#
Returns a list of LocalizationTable objects used for localizing
core scripts.
Returns
Instances— A list ofLocalizationTableobjects used for localizing CoreScripts.
GetCountryRegionForPlayerAsync(player: Instance): string#
Yields
Returns a country/region code string according to player's client IP geolocation. The supported country/region codes are as follows:
| Code | Country/Region |
|---|---|
| XX | Unknown Country |
| US | United States |
| GB | United Kingdom |
| CA | Canada |
| AF | Afghanistan |
| AX | Aland Islands |
| AL | Albania |
| DZ | Algeria |
| AS | American Samoa |
| AD | Andorra |
| AO | Angola |
| AI | Anguilla |
| AQ | Antarctica |
| AG | Antigua and Barbuda |
| AR | Argentina |
| AM | Armenia |
| AW | Aruba |
| AU | Australia |
| AT | Austria |
| AZ | Azerbaijan |
| BS | Bahamas |
| BH | Bahrain |
| BD | Bangladesh |
| BB | Barbados |
| BY | Belarus |
| BE | Belgium |
| BZ | Belize |
| BJ | Benin |
| BM | Bermuda |
| BT | Bhutan |
| BO | Bolivia |
| BQ | Bonaire, Saint Eustatius and Saba |
| BA | Bosnia and Herzegovina |
| BW | Botswana |
| BV | Bouvet Island |
| BR | Brazil |
| IO | British Indian Ocean Territory |
| BN | Brunei Darussalam |
| BG | Bulgaria |
| BF | Burkina Faso |
| BI | Burundi |
| KH | Cambodia |
| CM | Cameroon |
| CV | Cape Verde |
| KY | Cayman Islands |
| CF | Central African Republic |
| TD | Chad |
| CL | Chile |
| CN | China |
| CX | Christmas Island |
| CC | Cocos Islands |
| CO | Colombia |
| KM | Comoros |
| CG | Congo |
| CD | Congo (DRC) |
| CK | Cook Islands |
| CR | Costa Rica |
| CI | Ivory Coast |
| HR | Croatia |
| CW | Curaçao |
| CY | Cyprus |
| CZ | Czech Republic |
| DK | Denmark |
| DJ | Djibouti |
| DM | Dominica |
| DO | Dominican Republic |
| EC | Ecuador |
| EG | Egypt |
| SV | El Salvador |
| GQ | Equatorial Guinea |
| ER | Eritrea |
| EE | Estonia |
| ET | Ethiopia |
| FK | Falkland Islands (Malvinas) |
| FO | Faroe Islands |
| FJ | Fiji |
| FI | Finland |
| FR | France |
| GF | French Guiana |
| PF | French Polynesia |
| TF | French Southern Territories |
| GA | Gabon |
| GM | Gambia |
| GE | Georgia |
| DE | Germany |
| Code | Country/Region |
|---|---|
| GH | Ghana |
| GI | Gibraltar |
| GR | Greece |
| GL | Greenland |
| GD | Grenada |
| GP | Guadeloupe |
| GU | Guam |
| GT | Guatemala |
| GG | Guernsey |
| GN | Guinea |
| GW | Guinea-Bissau |
| GY | Guyana |
| HT | Haiti |
| HM | Heard Island and the McDonald Islands |
| VA | Holy See |
| HN | Honduras |
| HK | Hong Kong |
| HU | Hungary |
| IS | Iceland |
| IN | India |
| ID | Indonesia |
| IQ | Iraq |
| IE | Ireland |
| IM | Isle of Man |
| IL | Israel |
| IT | Italy |
| JM | Jamaica |
| JP | Japan |
| JE | Jersey |
| JO | Jordan |
| KZ | Kazakhstan |
| KE | Kenya |
| KI | Kiribati |
| KR | Korea |
| KW | Kuwait |
| KG | Kyrgyzstan |
| LA | Laos |
| LV | Latvia |
| LB | Lebanon |
| LS | Lesotho |
| LR | Liberia |
| LY | Libya |
| LI | Liechtenstein |
| LT | Lithuania |
| LU | Luxembourg |
| MO | Macao |
| MK | Macedonia |
| MG | Madagascar |
| MW | Malawi |
| MY | Malaysia |
| MV | Maldives |
| ML | Mali |
| MT | Malta |
| MH | Marshall Islands |
| MQ | Martinique |
| MR | Mauritania |
| MU | Mauritius |
| YT | Mayotte |
| MX | Mexico |
| FM | Micronesia |
| MD | Moldova |
| MC | Monaco |
| MN | Mongolia |
| ME | Montenegro |
| MS | Montserrat |
| MA | Morocco |
| MZ | Mozambique |
| MM | Myanmar |
| NA | Namibia |
| NR | Nauru |
| NP | Nepal |
| NL | Netherlands |
| AN | Netherlands Antilles |
| NC | New Caledonia |
| NZ | New Zealand |
| NI | Nicaragua |
| NE | Niger |
| NG | Nigeria |
| NU | Niue |
| NF | Norfolk Island |
| MP | Northern Mariana Islands |
| NO | Norway |
| OM | Oman |
| Code | Country/Region |
|---|---|
| PK | Pakistan |
| PW | Palau |
| PS | Palestine |
| PA | Panama |
| PG | Papua New Guinea |
| PY | Paraguay |
| PE | Peru |
| PH | Philippines |
| PN | Pitcairn Islands |
| PL | Poland |
| PT | Portugal |
| PR | Puerto Rico |
| QA | Qatar |
| RE | Reunion |
| RO | Romania |
| RU | Russian Federation |
| RW | Rwanda |
| BL | Saint Barthelemy |
| SH | Saint Helena, Ascension and Tristan da Cunha |
| KN | Saint Kitts and Nevis |
| LC | Saint Lucia |
| MF | Saint Martin |
| PM | Saint Pierre and Miquelon |
| VC | Saint Vincent and the Grenadines |
| WS | Samoa |
| SM | San Marino |
| ST | Sao Tome and Principe |
| SA | Saudi Arabia |
| SN | Senegal |
| RS | Serbia |
| SC | Seychelles |
| SL | Sierra Leone |
| SG | Singapore |
| SX | Sint Maarten |
| SK | Slovakia |
| SI | Slovenia |
| SB | Solomon Islands |
| SO | Somalia |
| ZA | South Africa |
| GS | South Georgia and the South Sandwich Islands |
| SS | South Sudan |
| ES | Spain |
| LK | Sri Lanka |
| SR | Suriname |
| SJ | Svalbard and Jan Mayen |
| SZ | Swaziland |
| SE | Sweden |
| CH | Switzerland |
| TW | Taiwan |
| TJ | Tajikistan |
| TZ | Tanzania |
| TH | Thailand |
| TL | Timor-Leste |
| TG | Togo |
| TK | Tokelau |
| TO | Tonga |
| TT | Trinidad and Tobago |
| TN | Tunisia |
| TR | Türkiye (Turkey) |
| TM | Turkmenistan |
| TC | Turks and Caicos Islands |
| TV | Tuvalu |
| UG | Uganda |
| UA | Ukraine |
| AE | United Arab Emirates |
| UM | United States Minor Outlying Islands |
| UY | Uruguay |
| UZ | Uzbekistan |
| VU | Vanuatu |
| VE | Venezuela |
| VN | Vietnam |
| VG | Virgin Islands (British) |
| VI | Virgin Islands (US) |
| WF | Wallis and Futuna |
| EH | Western Sahara |
| YE | Yemen |
| ZM | Zambia |
| ZW | Zimbabwe |
| CU | Cuba |
| IR | Iran |
| SY | Syria |
| KP | North Korea |
See also:
PolicyService:GetPolicyInfoForPlayerAsync(), returns policy information about a player which is based on geolocation, age group and platform
| Name | Type | Default | Description |
|---|---|---|---|
player | Instance | The player that you are getting country/region information for. |
Returns
string— A string indicating the country/region code of a player.
GetTableEntries(instance: Instance = nil): Array#
Returns an Array, where each element of the returned Array is itself
an Array of entries in the same format as described in
LocalizationTable:GetEntries(). The order of the elements in the
returned Array is the same order that the
LocalizationTables will be searched through to
attempt automated localization for the provided Instance. The
entry elements within a particular LocalizationTable are returned
in an unspecified order.
This function returns entries regardless of whether the object is a
GuiBase2d with GuiBase2d.AutoLocalize enabled. An object
that is a GuiBase2d will not actually be automatically localized
unless GuiBase2d.AutoLocalize is enabled.
The ordering of the tables is as follows:
- First, it looks for the earliest
GuiBase2dancestor of the object (including the provided object) that has aGuiBase2d.RootLocalizationTable. Tables then append in the same order as described inGuiBase2d.RootLocalizationTableby going up through theLocalizationTableancestors of thatGuiBase2d.RootLocalizationTable. If no suchGuiBase2d.RootLocalizationTableis found, no tables append in this step. Ifinstanceisnil, no tables append in this step. - Next, tables from the
LocalizationTablehierarchy underLocalizationServiceappend. For each childLocalizationTableofLocalizationService, it appends tables going up from the lowest descendantLocalizationTableof the tables parented to the service, all the way up to the children of the service. If there are no children ofLocalizationServicethat areLocalizationTables, then no tables append in this step. - Finally, the cloud
LocalizationTableappends to the array. If there is no cloudLocalizationTable, or the cloudLocalizationTablehas not yet loaded, then no table appends in this step.
This function does not yield. It will not wait until the cloud
LocalizationTable has loaded.
| Name | Type | Default | Description |
|---|---|---|---|
instance | Instance | nil | The Instance for which to retrieve the ordered localization
table entries. If nil, only entries from the
LocalizationService hierarchy and the cloud
LocalizationTable are returned. |
Returns
Array— An array of arrays, where each array is in the same format as described inLocalizationTable:GetEntries().
GetTranslatorForLocaleAsync(locale: string): Instance#
Yields
This function takes a locale code as an argument and yields until the
cloud LocalizationTable for that locale has been loaded, if
available. It then returns a Translator object which can be used
to perform translations for that locale if any are available. The entries
used for localization are the entries provided by the
LocalizationTable hierarchy under LocalizationService as
well as the cloud table (if available). This will be the same set of
entries returned by Class.LocalizationService:GetTableEntries(nil).
This function can error and thus should be wrapped in a pcall().
See also:
LocalizationService:GetTranslatorForPlayer()gets the translator corresponding to the locale of the provided player. This function is deprecated and should not be used in new work.LocalizationService:GetTranslatorForPlayerAsync()yields until the cloudLocalizationTablefor the locale of the provided player has loaded and then gets the translator corresponding to the locale of the provided player.
| Name | Type | Default | Description |
|---|---|---|---|
locale | string | A Roblox supported language or locale code. |
Returns
Instance— TheTranslatorinstance for the specified locale.
GetTranslatorForPlayer(player: Instance): Instance#
DeprecatedDeprecated
Deprecated. This function has been deprecated by
LocalizationService:GetTranslatorForPlayerAsync(), which functions
similarly except that it yields until the cloud table has loaded. Please
use it in new work instead.
This function takes a player as an argument and returns a
Translator instance which can be used to perform translations for
that locale if any are available. The entries used for localization are
the entries provided by the LocalizationTable hierarchy under
LocalizationService as well as the cloud
LocalizationTable, if it is available and already loaded. This
will be the same set of entries returned by
Class.LocalizationService:GetTableEntries(nil).
This function does not yield. It will not wait until the cloud
LocalizationTable has loaded.
See also:
LocalizationService:GetTranslatorForPlayerAsync()has the same functionality as this function, except that it yields until the cloudLocalizationTablehas been loaded.LocalizationService:GetTranslatorForLocaleAsync(), returns a Translator to be used for translations using the provided locale.
| Name | Type | Default | Description |
|---|---|---|---|
player | Instance | The Player that you are getting the Translator for. |
Returns
Instance— TheTranslatorinstance for the specified locale.
GetTranslatorForPlayerAsync(player: Instance): Instance#
Yields
This function takes a player as an argument and yields until the cloud
LocalizationTable for that player's locale has been loaded, if
available. It then returns a Translator object which can be used
to perform translations for that locale if any are available. The entries
used for localization are the entries provided by the
LocalizationTable hierarchy under LocalizationService as
well as the cloud table (if available). This will be the same set of
entries returned by Class.LocalizationService:GetTableEntries(nil).
This function can error and thus should be wrapped in a pcall().
See also:
LocalizationService:GetTranslatorForPlayer(), same functionality as this function except that it does not yield and does not wait until the cloudLocalizationTablefor the player's locale has been loaded. This function is deprecated and should not be used in new work.LocalizationService:GetTranslatorForLocaleAsync(), returns a Translator to be used for translations using the provided locale.
| Name | Type | Default | Description |
|---|---|---|---|
player | Instance | The Player that you are getting the Translator for. |
Returns
Instance— TheTranslatorinstance for the specified locale.
Inherited members#
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild