Class
Status
NotCreatableDeprecated
An unfinished object which offers no functionality to developers.
Deprecated. Status is an unfinished object designed to store custom Humanoid
statuses. It has been deprecated and should not be used by developers in new
work.
Developers looking to implement custom Humanoid statuses should use
Character Physics Controllers,
as they are written in Luau and are easily extendable.
Used as a storage for custom Humanoid statuses. This object would've been officially used in the RbxStatus library, but remains unfinished.
Inherited members#
Inherited from Model 26
Properties (5)
LevelOfDetail, ModelStreamingMode, PrimaryPart, Scale, WorldPivot
Methods (21)
AddPersistentPlayer, BreakJoints, breakJoints, GetBoundingBox, GetExtentsSize, GetModelCFrame, GetModelSize, GetPersistentPlayers, GetPrimaryPartCFrame, GetScale, MakeJoints, makeJoints, move, MoveTo, moveTo, RemovePersistentPlayer, ResetOrientationToIdentity, ScaleTo, SetIdentityOrientation, SetPrimaryPartCFrame, TranslateBy
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild