Class
PluginManager
NotCreatable
A deprecated singleton that was previously required to create plugins.
PluginManager is a deprecated singleton that was previously required to
create plugins. It still has some applicable uses, such as if you need to
create a Plugin object from Studio's
Command Bar.
Methods 3#
| CreatePlugin | Creates a new Plugin object and returns it.PluginSecurity securityDeprecatedCustomLuaState |
| ExportPlace | Exports the place to an .obj file that is saved to the path chosen by
the user in a file save dialogue.PluginSecurity security |
| ExportSelection | Exports the current Selection to an .obj file that is saved to
the path chosen by the user in a file save dialogue.PluginSecurity security |
CreatePlugin(): Instance#
DeprecatedCustomLuaStatePluginSecurity securityDeprecated
Deprecated. The steps to create a plugin have changed. To learn more, see
Plugin.
Creates a new Plugin object and returns it.
Creating plugins this way is deprecated; see Plugin for the
current process. CreatePlugin still has limited uses, such as creating a
Plugin from Studio's
Command Bar.
ExportPlace(filePath: string): ()#
PluginSecurity security
This method exports all geometry in the place to an .obj file. The file
is saved to the path chosen by the user in a file save dialogue (the
filePath argument is ignored).
| Name | Type | Default | Description |
|---|---|---|---|
filePath | string | Ignored. A file save dialogue determines the export path. |
Returns
()
ExportSelection(filePath: string): ()#
PluginSecurity security
This method exports all geometry in the current Selection to an
.obj file. The file is saved to the path chosen by the user in a file
save dialogue (the filePath argument is ignored).
| Name | Type | Default | Description |
|---|---|---|---|
filePath | string | Ignored. A file save dialogue determines the export path. |
Returns
()
Inherited members#
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild