Roblox UtilitiesDevlHub Roblox Documentation

Class

UISizeConstraint

Memory category
Instances

Ensures a GuiObject does not become larger or smaller than the constraint's maximum size or minimum size.

The UISizeConstraint ensures a GuiObject does not become larger or smaller than the MaxSize and MinSize. For example, if MaxSize is set to (200, 200) and MinSize to (100, 100), the constrained object cannot scale to be larger than 200×200 pixels or smaller than 100×100 pixels.

Note that if the object with this constraint is also under the control of a UILayout such as UIGridLayout, the constraint determines the object's minimum/maximum size and overwrites any size the layout would apply.

Properties 2#

MaxSizeVector2The largest size, in pixels, the parent object is allowed to be.ReadSafe
MinSizeVector2The smallest size, in pixels, the object is allowed to be.ReadSafe

MaxSize: Vector2#

ReadSafe

The largest size, in pixels, the parent object is allowed to be. The X and Y of this value must be greater than or equal to the corresponding components of MinSize.

MinSize: Vector2#

ReadSafe

The smallest size, in pixels, the object is allowed to be. The X and Y of this value must be less than or equal to the corresponding components of MaxSize.

Inherited members#

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed