Class
PluginDebugService
NotCreatableServiceNotReplicated
A service that holds the debuggable Plugin instances that are
currently being debugged in Studio, parenting them into the data model.
Studio-only service for plugin debugging — not available in published games.
It holds the Plugin instances currently being debugged and parents
them into the data model so the debugger can treat stepped scripts as
data-model descendants, while keeping them out of serialization and under
Studio Explorer visibility control.
Only a Plugin marked as debuggable can be parented here; any other
child raises an error. Debugging is opt-in through Studio settings and applies
only to local plugins the user placed in their local plugins directory.
Inherited members#
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild