Roblox UtilitiesDevlHub Roblox Documentation

Class

SphereHandleAdornment

Memory category
Instances

A sphere-shaped handle that can be adorned to a BasePart.

SphereHandleAdornment is a sphere-shaped handle that can be adorned to a BasePart. If parented to a player's PlayerGui or the CoreGui, handles can listen to input events for purposes such as making dragger tools.

Properties 2#

RadiusfloatRadius of the sphere adornment.ReadSafe
ShadingAdornShadingDetermines how the sphere adornment is shaded and whether it draws through geometry that would otherwise occlude it.ReadSafe

Radius: float#

ReadSafe

The radius of the sphere adornment in studs.

Shading: AdornShading#

ReadSafe

Shading selects the material and render pass used to draw the sphere, via AdornShading. It defaults to AdornShading.Default, which draws the sphere unlit and occluded by scene geometry like an ordinary world object.

AdornShading.Shaded and AdornShading.XRayShaded light the sphere with the scene's lighting instead of drawing it unlit, while AdornShading.XRay and AdornShading.XRayShaded draw the sphere through geometry that would otherwise occlude it. AdornShading.AlwaysOnTop draws the sphere on top of everything else with no depth testing.

The legacy HandleAdornment.AlwaysOnTop property only takes effect while Shading is AdornShading.Default; any other Shading value determines the render pass on its own.

Inherited members#

Inherited from HandleAdornment 9
Inherited from PVAdornment 1
Properties (1)

Adornee

Inherited from GuiBase3d 4
Properties (4)

Color, Color3, Transparency, Visible

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed