Class
NumberPose
Holds the value applied to a specific FACS control.
A NumberPose holds the value applied to a specific FACS control. The control which is affected depends on its name.
NumberPose instances are the building blocks of facial animation and, with
Keyframes, make up
KeyframeSequences.
NumberPoses and Facial Animation#
Although a NumberPose is assigned to a single FACS control by name, that control can in turn affect multiple bones of the face rig. FACS controls act as an abstraction layer between facial muscle movements and how they are defined in the rig.
NumberPose Hierarchy#
Contrary to Pose Instances, NumberPose instances cannot be
parented together. However, they all must be stored in a Folder named
FaceControls that is a child of the Head Pose.
NumberPose Value#
The Roblox animation system applies NumberPose values to the corresponding FACS controls. Because those controls only respond to values between 0 and 1, the values calculated by the animation system are always clamped to that range.
Properties 1#
Valuedouble | The value that will be applied to the FACS control corresponding to the
NumberPose.ReadSafe |
Value: double#
ReadSafe
The value that will be applied to the FACS control corresponding with the
NumberPose.
Inherited members#
Inherited from PoseBase 3
Properties (3)
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild