Class
PitchShiftSoundEffect
Adjusts the pitch of a sound without changing its playback speed.
The PitchShiftSoundEffect raises or lowers the pitch of the associated Sound or SoundGroup without changing the playback speed of the audio. This effect can be computationally expensive.
Properties 1#
Octavefloat | The percentage to shift the original pitch.ReadSafe |
Octave: float#
ReadSafe
Range: 0.5 to 2 (default 1.25) The percentage to shift the original pitch. Setting this to its minimum (0.5) lowers the octave by 1, setting this to its maximum (2) increases the octave by 1.
Inherited members#
Inherited from SoundEffect 2
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild