Roblox UtilitiesDevlHub Roblox Documentation

Class

EqualizerSoundEffect

Inherits
SoundEffect › Instance › Object
Memory category
Instances

Controls the volume of incoming audio across three frequency ranges.

An equalizer allows for control of the volume of various frequency ranges for the Sound or SoundGroup the effect is parented to. This can be used to highlight particular elements of audio or minimize or outright eliminate others. The EqualizerSoundEffect gives control over three ranges of frequency: Low, Mid, and High. Their specific frequencies are as follows:

  • Low: 0 - 400 Hz
  • Mid: 400 - 4000 Hz
  • High: 4000+ Hz

Properties 3#

HighGainfloatThe output volume of frequencies greater than 4000 Hz.ReadSafe
LowGainfloatThe output volume of frequencies lower than 400 Hz.ReadSafe
MidGainfloatThe output volume of frequencies between 400 and 4000 Hz.ReadSafe

HighGain: float#

ReadSafe

Range: -80 to 10 (default 0) The output volume of frequencies greater than 4000 Hz. Measured in dB.

LowGain: float#

ReadSafe

Range: -80 to 10 (default 0) The output volume of frequencies lower than 400 Hz. Measured in dB.

MidGain: float#

ReadSafe

Range: -80 to 10 (default 0) The output volume of frequencies between 400 and 4000 Hz. Measured in dB.

Inherited members#

Inherited from SoundEffect 2
Properties (2)

Enabled, Priority

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed