Class
BubbleChatConfiguration
NotCreatable
Allows for customization of text chat bubbles through TextChatService.
Allows for customization of text chat bubbles through TextChatService.
See Bubble Chat for implementation details.
Properties 16#
AdorneeNamestring | Body part or Attachment that bubbles will attach to.ReadSafe |
BackgroundColor3Color3 | Background color of bubbles.ReadSafe |
BackgroundTransparencydouble | Determines the background transparency of the default bubble chat as a number between 0 and 1.ReadSafe |
BubbleDurationfloat | Time before a bubble fades out, in seconds.ReadSafe |
BubblesSpacingfloat | Vertical space between stacked bubbles, in pixels.ReadSafe |
Enabledboolean | Whether text chat bubbles are enabled.ReadSafe |
FontEnum.Font | Font of the bubble text.ReadSafeHidden |
FontFaceDatatype.Font | Font of the bubble text.ReadSafe |
LocalPlayerStudsOffsetVector3 | Offset of bubbles from their adornee, in studs.ReadSafe |
MaxBubblesfloat | Maximum number of text chat bubbles shown per user.ReadSafe |
MaxDistancefloat | Maximum distance from the camera that bubbles are shown.ReadSafe |
MinimizeDistancefloat | Distance from the camera when bubbles turn into a single bubble with an ellipsis to indicate chatter.ReadSafe |
TailVisibleboolean | Determines if the tail at the bottom of the text chat bubbles is visible.ReadSafe |
TextColor3Color3 | Color of bubble text.ReadSafe |
TextSizeint64 | Size of bubble text.ReadSafe |
VerticalStudsOffsetfloat | Extra space between bubbles and their adornee, in studs.ReadSafe |
AdorneeName: string#
ReadSafe
String name of the body part or Attachment that bubbles attach to;
if multiple instances of the same name exist, the system attaches to the
first instance found. Default is "HumanoidRootPart".
BackgroundColor3: Color3#
ReadSafe
Color3 background color of bubbles. Default is
Color3.fromRGB(250, 250, 250).
BackgroundTransparency: double#
ReadSafe
Determines the background transparency of the default bubble chat as a
number between 0 and 1. This value is multiplied with the user's
GuiService.PreferredTransparency to create the effective
background transparency used by the bubble chat, which may be more opaque
than this value set here. Default value is 0.1.
BubbleDuration: float#
ReadSafe
Time before a bubble fades out, in seconds. Default is 30.
BubblesSpacing: float#
ReadSafe
Vertical space between stacked bubbles, in pixels. Default is 6.
Enabled: boolean#
ReadSafe
Whether text chat bubbles are enabled. Default is false.
Font: Enum.Font#
HiddenReadSafe
Font of the bubble text. Default is Font.GothamMedium.
FontFace: Datatype.Font#
ReadSafe
Font of the bubble text. Similar to
BubbleChatConfiguration.Font but allows setting fonts that don't
exist in Font.
LocalPlayerStudsOffset: Vector3#
ReadSafe
If adorned to the local player, Vector3 offset of bubbles from
their adornee, in studs, relative to the camera orientation.
MaxBubbles: float#
ReadSafe
Maximum number of text chat bubbles shown per user. If the number of
bubbles exceeds this maximum, the system removes bubbles from the oldest
one. Default is 3.
MaxDistance: float#
ReadSafe
Maximum distance from the camera that bubbles are shown. Default is 100.
MinimizeDistance: float#
ReadSafe
Distance from the camera when bubbles turn into a single bubble with an ellipsis (⋯) to indicate chatter.
TailVisible: boolean#
ReadSafe
Determines if the tail at the bottom of the text chat bubbles is visible.
Default is True.
TextColor3: Color3#
ReadSafe
Color3 color of bubble text. Default is
Color3.fromRGB(57, 59, 61).
TextSize: int64#
ReadSafe
Size of bubble text. Default is 16.
VerticalStudsOffset: float#
ReadSafe
Extra space between bubbles and their adornee, in studs. Default is 0.
Inherited members#
Inherited from Instance 58
Properties (10)
Archivable, archivable, Capabilities, IsInSandbox, Name, Parent, PredictionMode, RobloxLocked, Sandboxed, UniqueId
Methods (39)
AddTag, children, ClearAllChildren, Clone, clone, Destroy, destroy, FindFirstAncestor, FindFirstAncestorOfClass, FindFirstAncestorWhichIsA, FindFirstChild, findFirstChild, FindFirstChildOfClass, FindFirstChildWhichIsA, FindFirstDescendant, GetActor, GetAttribute, GetAttributeChangedSignal, GetAttributes, GetChildren, getChildren, GetDebugId, GetDescendants, GetFullName, GetStyled, GetStyledPropertyChangedSignal, GetTags, HasTag, IsAncestorOf, IsDescendantOf, isDescendantOf, IsPropertyModified, QueryDescendants, Remove, remove, RemoveTag, ResetPropertyToDefault, SetAttribute, WaitForChild