Roblox UtilitiesDevlHub Roblox Documentation

Class

TextFilterResult

NotCreatableNotReplicated
Inherits
Instance › Object
Memory category
Instances

Represents the result of a call to TextService:FilterStringAsync(), used to distribute a filtered string accordingly.

Represents the result of a call to TextService:FilterStringAsync(). Used to distribute a filtered string accordingly.

Methods 3#

GetChatForUserAsyncReturns the text in a properly filtered manner for the specified Player.UserId.DeprecatedYields
GetNonChatStringForBroadcastAsyncReturns the text in a properly filtered manner for all users.Yields
GetNonChatStringForUserAsyncReturns the text in a properly filtered manner for the specified Player.UserId based on age and other details.Yields

GetChatForUserAsync(toUserId: int64): string#

YieldsDeprecatedDeprecated

Deprecated. This method is deprecated and returns an empty string. Text filtering pertaining to chat should be done through TextChatService, and experiences that do not properly filter player-generated chat text may be subject to moderation.

This method returns the text in a properly filtered manner for the specified Player.UserId using the least restrictive filtering appropriate for that user, with Chat privacy settings of both users enforced. This should be used in the context of chats between players, although there are some other cases where text filtering is required.

The returned string should only be shown to the target user, as it might not be appropriate for all users.

If this method throws an error, the string should not be displayed to the user. Cases for error include:

  • The two users are not allowed to chat, for example if Chat:CanUserChatAsync() would return false for the given sender and receiver.
  • The user with the ID toUserId is not online on the current server.

This function will return immediately in most cases, although it will yield if the target user has just joined the server and their filtering info is not yet loaded.

NameTypeDefaultDescription
toUserIdint64Player.UserId of the user being chatted.
Returns
  • string — Filtered text string.

GetNonChatStringForBroadcastAsync(): string#

Yields

Returns the text in a properly filtered manner for all users. This should be used in the context of non-chat text that every user can see, such as for a dialog that lets a user write a message on a sign, visible to all users on the server even after the author has left.

Returns
  • string — Filtered text string.

GetNonChatStringForUserAsync(toUserId: int64): string#

Yields

Returns the text in a properly filtered manner for the specified Player.UserId based on age and other details. This should be used in the context of non-chat text that one specific user can see, such as the name of a pet.

NameTypeDefaultDescription
toUserIdint64Player.UserId of the user intended to see/receive the text.
Returns
  • string — Filtered text string.

Inherited members#

Inherited from Instance 58
Inherited from Object 6
Properties (2)

ClassName, className

Events (1)

Changed